View Full Version : Wreckage
Burn1td0wn
09-01-2008, 04:54 PM
If there was ever a thing that annoyed me on BF2 (apart from pitiful AI), it was the wreckages of vehicles that never left any debris. I can understand the vehicles exploding, but surely there would be some metal left over? Can this be done in USI?
Thank you for your time.
Guedoe
09-02-2008, 12:45 AM
It could be done, yes, the pieces will have to be modeled and tied to an effect played at the wreck's explosion, but its not a hot item on the current to do list, but it will be discussed.
Burn1td0wn
09-02-2008, 08:15 AM
Thank you for that.
wolfi
09-02-2008, 11:10 AM
Very nice idea. I definitely would like to see this in the next major release, bus as I cant import that stuff into bf2, someone else would have to model it (or at least export it, I could model those by myself). Go Guedoe! :D
I wonder if someone ever thought of tanks that are not exploding but are only lying around without tracks and such, like on this photo (http://picasaweb.google.com/andy.adyns/Abrams/photo#5132484877685769202). That would rock!
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